Kling 4.0 explains how KING CARD’s transforming world was made
Kling AI shared the production process behind KING CARD, which it says reached 5 million views across social platforms, focusing on Dynamic Motions, Multi-Keyframe and Omni Reference.

AT A GLANCE
Key points
- Kling AI published the KING CARD making-of on October 23.
- Dynamic Motions, Multi-Keyframe and Omni Reference were used together.
- Camera movement and explicit cause-and-effect prompts guided the transformations.
- The company said Kling 4.0 is now fully available.
What is changing?
Kling AI published a making-of article on October 23 explaining how it produced the short film KING CARD. According to the company, the project turned a simple card trick into a continuously transforming cinematic world and reached 5 million views across social platforms.
The team combined Dynamic Motions, Multi-Keyframe and Omni Reference to choreograph red and white paper birds and the movement of playing cards. A recurring card motif was kept at the center to preserve visual continuity as the scenes changed.
For the newspaper train sequence, wide, tracking and first-person camera moves strengthened the sense of scale and speed. Prompts described clear cause-and-effect relationships for transformations such as a bridge tower becoming a purple octopus, vines and flowers, and a building turning into a pink cake.
As the film moved into a painterly star-filled world, the recurring card motif continued to connect the narrative. Kling AI presented the piece as a production-process example rather than a performance benchmark and said Kling 4.0 is now fully available.
Explore the original sources
Source date: 23 October 2026.
Published by AI Radar: 23 Oct 2026, 10:07 (Istanbul, UTC+3). Updated: 23 Oct 2026, 10:08.
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