Hugging Face adds Egyptian and Nigerian English to the Open ASR Leaderboard
The Open ASR Leaderboard added two private conversational datasets for Egyptian and Nigerian English to evaluate speech-recognition models across a broader range of accents.
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The Open ASR Leaderboard added two private conversational datasets for Egyptian and Nigerian English to evaluate speech-recognition models across a broader range of accents.
The UIST 2026-honored Project Doki research introduces an experimental video-authoring approach that manages characters, scenes, shots, edits, and audio through a single text document.
Checkout for Agents lets AI agents read orders and payment options through structured tools while final payment approval remains with the user.
Perplexity updated every Agent API effort level to run at a lower per-query cost, reporting that Medium rose from 55% to 77% on BrowseComp and DSQA while costing almost 90% less.
Inkling 2 Small uses a 594B-total, 17B-active MoE architecture with image input and long-horizon agent capabilities; it is available today on Tinker with closed weights.
Merge combines secure access to business systems, model routing, and employee tool permissions in one integration layer through Agent Handler, Gateway, and Workforce.
Perplexity has launched Teammates, agents that monitor long-running work, act as conditions change and return results for human review, as a web research preview for Max users.
Serve Robotics’ Physical AI Services package offers robot connectivity, valuable training-event selection and a real-world data catalog to other physical AI teams.
Microsoft says AI-assisted code review is helping find Windows vulnerabilities across more code and earlier in development, while its October update addressed more than 1,100 CVEs.
METR’s high-access assessment indicates that Anthropic’s model-capability progress on well-specified tasks may have accelerated to roughly twice its historical rate.
World Labs’ Frameboy research preview brings camera-controlled, real-time exploration of Atlas-generated scenes into Marble Studio.
NVIDIA has expanded Cosmos 3 with open interactive world models that respond in real time to camera movement, robot controls and autonomous-driving inputs.
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